
A Major Earthquake and Its Unlikely Impact on Video Game Releases
Last night, a massive earthquake struck off the coast of Russia, making it one of the most powerful seismic events ever recorded. The quake measured an astonishing 8.8 on the Richter scale, causing widespread concern across several regions. While no fatalities or serious injuries have been reported so far, millions have been evacuated from coastal areas in Hawaii, California, and Japan due to fears of potential tsunamis. This event has had an unexpected ripple effect, even influencing the release schedule of a popular video game.
The earthquake's impact on the gaming world is particularly surprising given its scale. Despite the magnitude of the natural disaster, many might find it odd that a game patch could be delayed. However, the situation remains remarkably fortunate—so far, there have been no reports of loss of life or significant harm. Still, the threat of tsunamis looms large, with waves as high as 13 feet already affecting parts of Russia. In Japan, officials are warning that waves could reach up to 10 feet, prompting necessary evacuations.
In response to the ongoing crisis, the developers of Elden Ring, FromSoftware, have taken precautionary measures. They have left their offices and decided to cancel the planned release of Patch 1.02 for "ELDEN RING NIGHTREIGN," which was set for July 31. The company issued a statement explaining that the decision was made due to the tsunami warnings following the earthquake near the Kamchatka Peninsula. The patch was scheduled to be distributed after 10:00 CEST / 1:00 PDT on July 31.
What Was in Store for the Patch?
Patch 1.02 was expected to introduce several new features, including the highly anticipated Duo Mode. This feature would allow players to team up in pairs, something fans had been requesting since the game's initial release. Originally, the game was designed for groups of three, which is an unusual setup for multiplayer gaming and more challenging to coordinate than just playing with a partner. The absence of a two-player mode felt even more peculiar given that solo play was an option.
Interestingly, a modder had already created an unofficial two-player option just two days after the game’s launch, proving that such a feature was feasible. At the time, FromSoftware acknowledged that the lack of duo support was an oversight during development. They had intended to balance the game for three-player gameplay, but this was supposed to change soon.
In addition to the Duo Mode, Patch 1.02 was also going to introduce a second group of more difficult Everdark Sovereign bosses. One of these, Maris “Augur” Fathom of Night, was set to be the first in this new wave of challenges.
What Comes Next?
As of now, there has been no official announcement regarding when the patch will be released. FromSoftware has chosen to prioritize safety over releasing a game update, a decision that makes sense given the current circumstances. Players around the world are advised to stay safe, follow evacuation orders, and focus on the more immediate concerns rather than worrying about video games for now.
For those interested in staying updated on the latest news, following social media platforms like Facebook, Twitter, and Instagram can provide real-time updates on developments related to both the earthquake and the game industry.